Trang chủEsportsVietnam National Esports Team officially launches, ready to conquer ASIAD 20
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Vietnam National Esports Team officially launches, ready to conquer ASIAD 20

**Core Answer:** Vietnam National Esports Team officially launched on August 15, 2025, targeting 3 gold medals across 4 events (League of Legends, PUBG Mobile Asian Games version, NARAKA: Bladepoint, Identity V Asian Games version) at ASIAD 20 in Aichi-Nagoya, Japan from September 19 to October 4, 2026. The team comprises 23 athletes and 6 coaches, with VNGGames accompanying 3 of 4 events. **Key Facts:** (1) ASIAD 20 features 13 esports events across 11 medal sets — esports' second consecutive Asian Games as official medal sport; (2) Vietnam previously competed at SEA Games 31, SEA Games 32, and ASIAD 19; (3) Team will train in Busan, South Korea with friendly match against Korean National Team on September 20, 2026; (4) NARAKA: Bladepoint opens Vietnam's campaign on September 23-24; (5) VIRESA and VNGGames have organized National Championship since 2025 for League of Legends and PUBG Mobile. | Source: VIRESA official launch ceremony, August 2025 | Cross-checked: VuaBong.vn **Related Q&A:** Q: What is Vietnam's medal target at ASIAD 2026? A: Vietnam targets 3 gold medals across 4 contested events at ASIAD 20 in Aichi-Nagoya, Japan. Q: When does NARAKA: Bladepoint competition begin? A: NARAKA: Bladepoint matches take place on September 23-24, 2026, opening Vietnam Esports' campaign at ASIAD 20.

On August 15, 2026, at the National Convention Center in Hanoi, the official launch ceremony of the Vietnam National Esports Team took place with the presence of VIRESA leadership, Ho Chi Minh City representatives, and partner units. Twenty-three athletes and six coaches stepped onto the stage, carrying the aspiration to represent Vietnam at the 20th Asian Games (ASIAD 20) in Aichi-Nagoya, Japan. This is not merely a ceremonial event — it marks the second consecutive Asian Games featuring esports as an official medal sport, a milestone in institutionalizing esports within mainstream sports. ASIAD 20 runs from September 19 to October 4, 2026, with 13 esports events across 11 medal sets. Vietnam competes in 4 of those 13 events: League of Legends, PUBG Mobile (Asian Games version), NARAKA: Bladepoint, and Identity V (Asian Games version). The 4/13 ratio raises a critical strategic question: with limited training resources — six coaches across four disciplines — can Vietnam optimize competitive efficiency across all fronts, or must it allocate resources strategically? The announced target of 3 gold medals is ambitious given the regional landscape. East Asia remains dominant: South Korea and China possess talent development systems refined over generations, with professional clubs operating continuously and deep player pools. Vietnam, despite establishing its position through SEA Games 31, SEA Games 32, and ASIAD 19, remains in a foundation-building phase. Team Leader Đỗ Việt Hùng — VIRESA Chairman — set a clear lens in his speech: "Athletes no longer compete for personal fame, but together represent a common name: Vietnam." This reflects the program's selection structure: athletes chosen based on achievements, form, and professional requirements of each discipline, not current club affiliations. This selection model offers roster flexibility but creates a core challenge: team chemistry. Twenty-three athletes from different clubs, never having trained together regularly, must build tactical cohesion, reflexes, and mutual trust compressed into a short window — a structural cost any national-team aggregation model must pay. VNGGames, accompanying three of four events directly, plays a key role in bridging this gap. Since 2026, VIRESA and VNGGames have organized the National Championship for League of Legends and PUBG Mobile — not merely a selection tournament, but infrastructure for building a domestic esports ecosystem. An annual national competition generates young talent while providing competitive experience. This is a model Tier-2 nations like Vietnam can leverage to gradually close the gap with East Asian powers. In September 2026, before ASIAD officially begins, Vietnam is scheduled to train in Busan, South Korea, and play a friendly match against the South Korean National Team on September 20. This is the highest-value signal in all announced information: a Tier-2 team gaining access to a top-tier Asian opponent for tactical calibration and real strength measurement. This friendly is not merely a warm-up — it's an opportunity for coaching staff to verify whether the 3-gold target is realistic or merely a media slogan. NARAKA: Bladepoint will open Vietnam Esports' journey at ASIAD 20, with matches on September 23-24. Choosing NARAKA as the opening spearhead may be a deliberate strategic decision: it could be the discipline Vietnam has prepared most thoroughly, or the one leadership believes offers the highest competitive opportunity among the four. Trần Công Tình, the NARAKA athlete honored to speak at the launch, shared: "Wearing the national team jersey is the greatest honor of my career. We will give our all for the flag." These traditional words reflect a reality: collective identity is being built from day one, as athletes are still learning to become a team. A notable technical factor is that PUBG Mobile and Identity V use the "Asian Games version" — a tournament-locked build distinct from the commercial version. This creates a risk teams often overlook: athletes train on commercial servers but compete on a separate build. Differences in character balance, weapons, and game mechanics can produce unexpected surprises. VNGGames' role in three of four events could support version calibration, but this depends on technical cooperation between the tournament organizer and coaching staff. The first-week schedule creates dispersal pressure for the coaching team. The League of Legends friendly is scheduled around September 20, while NARAKA competition begins September 23 — just three days later. With only six coaches overseeing four disciplines, dividing time and energy across different venues is no easy equation. This is a structural weakness the program must address by maximizing external training partners and international camps. The overall picture shows Vietnam investing in a long-term chain, not just ASIAD 2026. Continuous participation in SEA Games and ASIAD, combined with esports increasingly connected to the domestic high-performance sports system, reveals a vision extending beyond immediate medal results. Team leadership has proactively positioned the narrative: success is measured not only by medals, but by the capacity, mettle, and increasingly clear position of Vietnamese Esports on the continental stage. This is smart media risk management: if medal results fall short of expectations, the narrative framework is already established to minimize backlash. The 3-gold target across 4 events is ambitious but not impossible. Vietnam could concentrate resources on 1-2 disciplines with the highest competitive potential, treating that as the realistic goal, while positioning 3 golds as a stretch target — a destination to strive for, not a minimum expectation. More importantly, this program is building a system: the National Championship generates talent, international tournaments accumulate experience, and the next ASIAD cycle is prepared from today. Vietnam Esports is not merely competing — they are architecting a future.

Vietnam National Esports Team officially launches, ready to conquer ASIAD 20

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